Upon character creation, players will be able to choose among six classes, four paths, and eight races. Classes are limited to certain pre-determined races. There are no inherent stat or gameplay difference in the different races, the difference is all aesthetic.
Each class is able to fulfill the role of DPS as well as one of the support roles, tank or healer.
WildStar also uses a system of paths. Upon character creation, players are able to choose among the four paths, in addition to their desired class. Unlike classes, paths are not restricted to specific races, and level up independently of class, capping at 30. The paths are loosely based on the Bartle player types.[18] The path the player chooses upon character creation determines what kind of extra content the player enjoys.